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Need for Speed Drifts to 30

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Warner Williams

Moderator
Staff member
Staying the road, holding the line, and leading the industry - are well worth celebrating. 30 years ago, in 1994, Electronic Arts released Need for Speed, a simple racing game that captured the tension between what makes a great game and what makes a good simulation.

In an era when kids saved money to buy posters of sports cars they couldn't afford, Need for Speed struck a balance between reality and fantasy. The cars were real. The specs were real. Lamborghini Diablos, Dodge Vipers, etc.


No matter what car you choose, the sense of authenticity of the cars themselves is what makes Need for Speed so appealing and unique. Electronic Arts collaborated with Road & Track magazine, which resulted in lavish photographs.
 
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