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Driveclub Microtransactions Will Let You Skip Ahead

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Shawn Hopkins

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Driveclub producers have been adamant their game won’t feature consumable microtransactions. But not that it won’t feature any? So how will it work?

Game Director Paul Rustchynsky told IGN:

“In Driveclub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There’s no double gating or anything along those lines, you’re given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.

“If you want to unlock a car immediately, you can pay to unlock that car straight away but it’s not a consumable microtransaction. We don’t let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it’s identical to what we did in Motorstorm RC. So if you played that, you know what we’re doing here.”

So it’s a feature for the impatient, and wealthy, gamer. Considering all the possible evil microtransaction schemes out there, this call for a sigh of relief.

Rustchynsky also revealed the countries available in the game as India, Chile, Norway, the United Kingdom and Canada, each with 11 tracks. Cars in the game will include Volkswagen Golf GTI, Hennessey Venom GT and the Pagani Wira, along with the McLaren P1.

IGN also shared this night-driving video above.

[Source: IGN]

The post Driveclub Microtransactions Will Let You Skip Ahead appeared first on Racing Game Central.

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